The Room Walkthrough Chapter 3 - Games Guide

The Room Three (PC) Chapter 3 The Watermill walkthrough guide YouTube

The Room Walkthrough Chapter 3 - Games Guide. Videogames, guides, cheats and codes. Slide it out of the way and then take the eyepiece.

The Room Three (PC) Chapter 3 The Watermill walkthrough guide YouTube
The Room Three (PC) Chapter 3 The Watermill walkthrough guide YouTube

25 august, 2021 miguel sancho guides 0. This section takes you through the fourth chapter, the observatory. The door will fall, letting you focus on the chest. The lighthouse • chapter 3: First, read the scroll resting on top. Brought to us by fireproof games. Load the bolt onto the crossbow and then pull it back until it's in firing position. Finally, place the trigger mechanism to complete the crossbow. Then, there are three cylinders here filled with objects. Videogames, guides, cheats and codes.

25 august, 2021 miguel sancho guides 0. Welcome to the tiny room stories walkthrough & guide, we will help you solve every puzzle and chapter available in the game. Finally, place the trigger mechanism to complete the crossbow. Put your eyepiece on for this. Take the small wheel that was revealed and turn left. A weird box will rise up out of the darkness. The clocktower • chapter 4: This section takes you through the fourth chapter, the observatory. Then, tie the rope onto the weapon. Spin the top around so the metal shapes line up. But you can use the eyepiece to see some hidden markings.